三角算法 200 刻度有规律
float a ,b;
float angleA,angleA;
float temp;
void test()
{
float ktemp = a+b;
angleA = a/(a+b);
angleB = b/(a+b);
float coprel = ((a+b)- (a*angleA)-(b*angleB)*0.5f) +(a*angleA)+(b*angleB);
return;
}

float a ,b;
float angleA,angleA;
float temp;
void test()
{
float ktemp = a+b;
angleA = a/(a+b);
angleB = b/(a+b);
float coprel = ((a+b)- (a*angleA)-(b*angleB)*0.5f) +(a*angleA)+(b*angleB);
return;
}
