环境
- Time 2024-03-07
- Zig 0.12.0-dev.3152+90c1a2c41
- WSL-Ubuntu 22.04.3 LTS
前言
说明
参考资料:
- 《游戏开发:世嘉新人培训教材》
目标
建立一个 Zig 语言的控制台初始环境。
build.zig.zon
.{.name = "test",.version = "0.0.0",.dependencies = .{},.paths = .{""},
}
build.zig
const std = @import("std");pub fn build(b: *std.Build) void {const target = b.standardTargetOptions(.{});const optimize = b.standardOptimizeOption(.{});const exe = b.addExecutable(.{.name = "demo",.root_source_file = .{ .path = "src/main.zig" },.target = target,.optimize = optimize,});b.installArtifact(exe);const run_cmd = b.addRunArtifact(exe);run_cmd.step.dependOn(b.getInstallStep());if (b.args) |args| {run_cmd.addArgs(args);}const run_step = b.step("run", "Run the app");run_step.dependOn(&run_cmd.step);const exe_unit_tests = b.addTest(.{.root_source_file = .{ .path = "src/main.zig" },.target = target,.optimize = optimize,});const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);const test_step = b.step("test", "Run unit tests");test_step.dependOn(&run_exe_unit_tests.step);
}
main.zig
const std = @import("std");pub fn main() !void {std.debug.print("All your {s} are belong to us.\n", .{"codebase"});const stdout_file = std.io.getStdOut().writer();var bw = std.io.bufferedWriter(stdout_file);const stdout = bw.writer();try stdout.print("Run `zig build test` to run the tests.\n", .{});try bw.flush(); // don't forget to flush!
}test "simple test" {var list = std.ArrayList(i32).init(std.testing.allocator);defer list.deinit(); // try commenting this out and see if zig detects the memory leak!try list.append(42);try std.testing.expectEqual(@as(i32, 42), list.pop());
}
总结
实现了 Zig 的初始环境配置。
